Halflemon Studios’ first game complete
We’ve just finished our first game as a studios and I’m happy about it. The game is a puzzle-y platformer with the slight backstory of an electrician chasing vandals (puns tailored to this situation).
Our art guy decided to work with MS Paint all the way and I’m not sure about the responses it’ll get but eh, it does have an unique look to it 
We did some programming beforehand but apparently this is not enough. It’s either we made the game a bit too complicated to code or we just did not make enough interfaces and such. There should be a collision system in place before we start working next time as it took way too long and it needed way too many fixes along the way.
If anyone’s interested, a link to the game is here: Play Cable!
Collision detection is a bit iffy at rare times but it’s working. If you can narrow down specific cases of getting stuck (preeeetty unlikely as we’ve done extensive testing) feel free to tell us.
Oh, also:
Look out for him! (hint: level 15)
Except that mine is an insanely small easter egg involving pressing his initials at the menu.