One Outcome (is all you get)
And we’re done!
In good time.
Again, not much love for the theme, but we came up with an idea and more or less managed to get it turn out as imagined.
Mostly this was an opportunity for us to test out dialogues and the new 2D functionality of Unity, both of which we’ll need for an upcoming project.
I won’t be talking much about the game, it’s fairly short and simple (even though it took the two of us most of the past three days), and to disclose anything would just ruin it. However if you care to, play it here
