{"author_name":"bradleypollard","cat":"LD #28","comments":[],"epoch":1387199820,"likes":0,"metadata":{"p_key":"34612","p_author":"bradleypollard","p_authorkey":"17874","p_urlkey":"70160","p_title":"Objective Post Mortem","p_cat":"LD #28","p_event":"LD28","p_time":"1387199820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17874","us_name":"bradleypollard","us_username":"bradleypollard","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>It&#8217;s funny, the title is pretty misleading. This is going so be a subjective post, but never mind!<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/16\/objective-post-mortem\/title-219\/\" rel=\"attachment wp-att-320286\"><img class=\" wp-image-320286 aligncenter\" alt=\"Title\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Title.png\" width=\"768\" height=\"432\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Title-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Title.png 1280w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><\/a><\/p>\n <p>All in all, I&#8217;m pleased to say I completed my second Ludum Dare with success, and submitted a game. In fact, you can rate that game, Objective, here:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=17874\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=17874<\/a><\/p>\n <p>However, here&#8217;s a more extensive breakdown:<\/p>\n <p><strong>What went right:<\/strong><\/p>\n <ul>\n <li><strong><\/strong>Unity! Unity2D was great to use and means I now have versions of my games on all platforms, and the web!<\/li>\n <li>Vectors. I had fun with some vector maths thanks to David who was working alongside me at Imperial College London (you can see his game here: <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=29908\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=29908<\/a>). Could always have spent more time on the handling though.<\/li>\n <li>Live Stream. We got up to 33 viewers at one point, so thanks all for stopping by!<\/li>\n <\/ul>\n <p><strong>What went wrong:<\/strong><\/p>\n <ul>\n <li>Day 2 was a bit of a fluff. Wasted a bunch of time in the afternoon feeling like I was kind of done, but actually ended up with loads of work I wanted to do in the last 4 hours. Should have brought my notebook with me.<\/li>\n <li>Sound effects. I&#8217;m not happy with them really, that&#8217;s why I included a button to turn them off (M). Plus, I don&#8217;t even have music this time.<\/li>\n <li>Finding the objective. Given more time I would have added a marker so you know where &#8220;The Market&#8221; or &#8220;The Bank&#8221; is. As it is, there are only 5 places so you should learn pretty quick.<\/li>\n <\/ul>\n <p>I could keep going on, but there are games to rate, so peace!<\/p>","time":"December 16th, 2013 8:17 am","title":"Objective Post Mortem"}