That didn’t go well.

I got sick, and very busy this Ludum Dare. SoooOOOooo.. this is unfinished.

I barely have anything done, but if you would like to see what I produced using HTML5,

you can click here. (It should work on most of your amazing computers :) ): https://dl.dropboxusercontent.com/u/86344875/LD%20unfinished/Demo.html

It has some nice lighting effects, except unfortunately I didn’t have time to make it less… laggy.

For those wondering you have to get the torch to light the fire, which would cause you to complete the level.

Thanks for reading, and I hope you all had fun entering.

Good luck to the jammers. :)

BinaryBot.

PS: Map gen from here:http://gamedevelopment.tutsplus.com/tutorials/cave-levels-cellular-automata–gamedev-9664 <-This was placeholder for map testing… another thing unfinished! This is a very good tutorial, check it out!

Thanks

Comments

deathray
16. Dec 2013 · 05:36 UTC
Cool! I was thinking of doing something similar – You only get one torch. But I wasn’t sure what to do once your one torch went out. Complete darkness might be boring.