{"author_name":"Innomin","cat":"LD #28","comments":[],"epoch":1387151220,"likes":0,"metadata":{"p_key":"34817","p_author":"Innomin","p_authorkey":"19857","p_urlkey":"70369","p_title":"Moon Archer Update #1","p_cat":"LD #28","p_event":"LD28","p_time":"1387151220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"19857","us_name":"Innomin","us_username":"innomin","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Hey guys, this is my first ever LD! I started about 16 hours late, so I&#8217;m aiming for the Monday deadline. I&#8217;ll just leave this image to show my progress:<\/p>\n <p><a style=\"font-size: 14px;line-height: 1.5em\" href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/15\/moon-archer-update-1\/dev3_\/\" rel=\"attachment wp-att-318789\"><img class=\"alignnone size-full wp-image-318789\" alt=\"dev3_\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/dev3_.png\" width=\"400\" height=\"225\" \/><\/a><\/p>\n <p>To explain, I have random levels generating (guaranteed contiguous, with all art) and a map system. It&#8217;s not much &#8220;game&#8221; to look at yet, but everything is set up for gameplay tomorrow. I&#8217;m incorporating the theme through roguelike one-shot mechanics. You only get one life, one key (ignore the alignment keys\/images), one arrow, etc. Hopefully everything comes together tomorrow, but I think I&#8217;m on-track to finish&#8230; famous last words? =)<\/p>","time":"December 15th, 2013 6:47 pm","title":"Moon Archer Update #1"}