{"author_name":"lilinx","cat":"LD #28","comments":[],"epoch":1387143420,"likes":0,"metadata":{"p_key":"34933","p_author":"lilinx","p_authorkey":"28339","p_urlkey":"70485","p_title":"Going for the compo","p_cat":"LD #28","p_event":"LD28","p_time":"1387143420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"28339","us_name":"lilinx","us_username":"lilinx","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p><span style=\"line-height: 1.5em\">Another busy and sunny day. I&#8217;ve been busy with other things than LD&#8230; At the same time, it&#8217;s when I go out and leave the computer that I seem to solve all the problems and make all the important choices. The game is now playable, I just decided on the last details of the gameplay. I tried to play a couple times today with someone and it went well. Tomorrow I&#8217;m free, so I&#8217;ll do *some* polishing : graphics, maybe music, fonts, etc&#8230; It will mostly depend on my inspiration. I hope I can make this game look better, because I really think the gameplay idea is interesting so I don&#8217;t want people to be put off by too awful graphics \/ interace.<\/span><\/p>\n <p>As you can see the game already looks a little little better, now we&#8217;ve got waves and they are somehow animated. We&#8217;ve got real submarines also.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot34.png\"><img alt=\"screenshot3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot34-300x225.png\" width=\"300\" height=\"225\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"December 15th, 2013 4:37 pm","title":"Going for the compo"}