{"author_name":"hamster_mk_4","cat":"LD #28","comments":[],"epoch":1387142760,"likes":0,"metadata":{"p_key":"34941","p_author":"hamster_mk_4","p_authorkey":"4265","p_urlkey":"70493","p_title":"Not enough time to level design","p_cat":"LD #28","p_event":"LD28","p_time":"1387142760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4265","us_name":"hamster_mk_4","us_username":"hamster_mk_4","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Well I should have saw this one coming. I have been polishing the code that handles the game play, but have completely neglected the level design and sound. Even if I spent the remaining 3 hours hammering out levels, they won&#8217;t be complete or very good.\u00a0 I think I am going to give up on the compo and do the Jam instead. Those extra 12 hours will be useful for making a better game.<\/p>","time":"December 15th, 2013 4:26 pm","title":"Not enough time to level design"}