Finished with time to spare!

Since this was my first ludum dare, I wasn’t really sure how it would go, but I am pretty happy with what I ended up with.

The graphics could certainly be better, but I’m a programmer, not an artist so I did what I could. Here’s an example of a small easy level and a larger hard level:

gnomeHedgeEasy gnomeHedgeHard

 

You start in the center of a hedge maze filled with gnomes and you are trying to get to the exit on one of the sides. The ‘mazes’ are randomly generated and require use of a few one use tools and careful avoidance of gnomes to get out. Larger levels become a lot harder as you can’t see where the exit is, but you also can end up getting stuck and not every level is winnable.  It still is fun trying to find the exit on Insanity difficulty with an 80×80 map.

The UI turned out really well between some hand drawn icons for the tools and use of html for the menus:

gnomeHedgeHome gnomeHedgeInstructions

 

Overall, this was a very fun experience and I hope you guys enjoy my game.

Direct Link

Entry Page