{"author_name":"OmegaVesko","cat":"LD #28","comments":[],"epoch":1387138680,"likes":1,"metadata":{"p_key":"35004","p_author":"OmegaVesko","p_authorkey":"30668","p_urlkey":"70556","p_title":"I\u2019m done!","p_cat":"LD #28","p_event":"LD28","p_time":"1387138680","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"30668","us_name":"OmegaVesko","us_username":"omegavesko","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>My first ever Ludum Dare entry &#8211; Many Robots, One Laser &#8211; is finished and submitted. I&#8217;m actually surprised at how nice and polished everything looks, since art is definitely not one of my strong points. I&#8217;m sure Unity&#8217;s great animation system had a large part in it as well.<\/p>\n <p>Anyway, it didn&#8217;t take me too much brainstorming to get the &#8216;one bullet&#8217; theme, and it looks like I&#8217;m far from the only one that went with it. Initially I wanted to make the enemy bots shoot at you as well, but I decided to go with a more puzzle-ish feel instead.<\/p>\n <p>Also, it seems I&#8217;m not very good at playing my own game. \ud83d\ude1b The farthest I&#8217;ve made it was Wave 7, I think. I&#8217;m waiting to see if anyone can manage to get a full grid.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30668\" target=\"_blank\" rel=\"nofollow\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30668<\/a><\/p>\n <p><a href=\"blank\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screenshot31.png\"><img class=\"size-medium wp-image-317596 aligncenter\" alt=\"Screenshot3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screenshot31-171x300.png\" width=\"171\" height=\"300\" \/><\/a><\/a><\/p>","time":"December 15th, 2013 3:18 pm","title":"I\u2019m done!"}