{"author_name":"bspa","cat":"LD #28","comments":[],"epoch":1387126020,"likes":2,"metadata":{"p_key":"35127","p_author":"bspa","p_authorkey":"29963","p_urlkey":"70681","p_title":"One Minute Man \u2013 Progress","p_cat":"LD #28","p_event":"LD28","p_time":"1387126020","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"29963","us_name":"bspa","us_username":"bspa","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>This is my first time competing in Ludum Dare. I&#8217;m writing a WebGL platform game where you get one minute to go as far as possible. Below is what I got after one day of work. The collision detection and momentum is still a bit rough, but I&#8217;m rewriting that today. Also, there is no actually ending yet.<\/p>\n <p><a title=\"Play online!\" href=\"http:\/\/spoop.net\/webgl\/2013\/12\/15\/ld28-day-1.html\">Play online!<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/first_day.png\"><img class=\"alignnone size-medium wp-image-316770\" alt=\"first_day\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/first_day-300x282.png\" width=\"300\" height=\"282\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/first_day-300x282.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/first_day-550x517.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/first_day.png 584w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n <a title=\"Play online!\" href=\"http:\/\/spoop.net\/webgl\/2013\/12\/15\/ld28-day-1.html\">Play online!<\/a><\/p>","time":"December 15th, 2013 11:47 am","title":"One Minute Man \u2013 Progress"}