{"author_name":"csanyk","cat":"LD #36","comments":[{"author_name":"","time":"August 29, 2016 8:32 pm","epoch":1472520720,"text":"Just for posterity, here&#8217;s a list of the main alterations:","spam":"N"}],"epoch":1472517720,"likes":1,"metadata":{"p_key":"3513","p_author":"csanyk","p_authorkey":"10473","p_urlkey":"38974","p_title":"Pre-deadline bugfixes are up","p_cat":"LD #36","p_event":"LD36","p_time":"1472517720","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"10473","us_name":"csanyk","us_username":"\/author\/csanyk\/","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>Just added a few last minute features and fixed too many little bugs to mention ahead of the Jam submission deadline. \u00a0If you played it before, you may want to try it again. \u00a0Mostly (I hope) the bugs weren&#8217;t noticeable. \u00a0The HTML5 build now renders at correct size though!<\/p>\n <p><img class=\"aligncenter size-large wp-image-579394\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ancient-technologies-550x318.jpg\" alt=\"Ancient Technologies for LD36 by csanyk\" width=\"550\" height=\"318\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ancient-technologies-300x173.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ancient-technologies-768x444.jpg 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ancient-technologies-550x318.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/ancient-technologies.jpg 1199w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <h1 style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-36\/?action=preview&amp;uid=10473\">Play Ancient Technologies<\/a><\/h1>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bugfix\/\" rel=\"tag\">bugfix<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/csanyk\/\" rel=\"tag\">csanyk<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld36\/\" rel=\"tag\">LD36<\/a><\/p>","time":"August 29th, 2016 7:42 pm","title":"Pre-deadline bugfixes are up"}