Progress Update #5
Ok, the game looks 90% done right now. All of the other entries look amazing and I can’t wait for them to be finished. Here’s an update on what I’ve fixed broken:
Fixed:
- Terrible horrible mouse input, rendering, and mechanics
- Further used the YOGO theme for the controls
- Some of the collision physics
- A part of the level generation
- Instructions
Broke:
- Some of the collision physics
- A little bit of the mouse input
To-do:
- Multiplatformization (is that a word?)
- Score
- Countdown from one minute
- Make the enemy generation better
- Make the enemies shoot
- Maybe add one powerup?
Github, screenshot:
I’m fairly happy with that! 
