Progress Update #5

Ok, the game looks 90% done right now. All of the other entries look amazing and I can’t wait for them to be finished. Here’s an update on what I’ve fixed broken:

Fixed:

  • Terrible horrible mouse input, rendering, and mechanics
  • Further used the YOGO theme for the controls
  • Some of the collision physics
  • A part of the level generation
  • Instructions

Broke:

  • Some of the collision physics
  • A little bit of the mouse input

To-do:

  • Multiplatformization (is that a word?)
  • Score
  • Countdown from one minute
  • Make the enemy generation better
  • Make the enemies shoot
  • Maybe add one powerup?

 

Github, screenshot:

LD28_5

 

I’m fairly happy with that! :)