{"author_name":"chillsters","cat":"LD #28","comments":[],"epoch":1387104300,"likes":3,"metadata":{"p_key":"35300","p_author":"chillsters","p_authorkey":"30357","p_urlkey":"70864","p_title":"The Grid \u2013 A Procedural Obstacle Course","p_cat":"LD #28","p_event":"LD28","p_time":"1387104300","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"30357","us_name":"chillsters","us_username":"chillsters","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>You only have one chance to memorise the map, then darkness sets in and you must manouvre around a pitch black room using &#8220;key lights&#8221; on the walls as reference.<\/p>\n <p>The game hosts some varied tile types, non lethal obstacles, lethal obstacles, crawl and jump spaces, and generates the maps at run time. We also have a unique lighting system that denies the player the ability to cheat by print screening the play space!<\/p>\n <p>Is your memory good enough??<\/p>\n <p>Will hopefully post a gameplay video tonight!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Level_Overview.jpg\"><img class=\"alignnone size-medium wp-image-315555\" alt=\"Level_Overview\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Level_Overview-300x168.jpg\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Level_Overview-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Level_Overview-550x309.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>If you are interested in the game, or our studio, please visit www.facebook.com\/chillsters and follow us for updates on our future game devs <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>#chill<\/p>","time":"December 15th, 2013 5:45 am","title":"The Grid \u2013 A Procedural Obstacle Course"}