First Progress Post

Finally I have something working. I have a menu and 2 characters on a platform.  I originally had a map with mouse clicking for movement and even a level editor for placing objects.  That idea went nowhere so I needed to think of something simplistic, fast.  After a few hours, I have this.  I’m fairly proud since I didn’t even get this far last LD.

Tomorrow (later today), I will work on the mechanics.

Hopeful for:

  1. Shooting with Bullet Sprite
  2. Enemy AI shooting (Never done AI before, make it shoot randomly?)
  3. Making the Player + Platform move up and down (Static, not done by player… but  maybe in the future?)
  4. At least 1 obstacle in the middle that either a) moves up and down statically to block the player, or b) free falling or both kinds.
  5. Keep track of score (best of 5? Player can select best of X?)

If I have more time and things work well:

  1. Character can jump and possibly move
  2. Multiple free-falling or static objects.
  3. Multiple levels that player can select.

 

tl;dr: Changed idea mid-gamejam. Last Ludum Dare failed miserably. First time having something to show for. After a few hours…

 

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