First Progress Post
Finally I have something working. I have a menu and 2 characters on a platform. I originally had a map with mouse clicking for movement and even a level editor for placing objects. That idea went nowhere so I needed to think of something simplistic, fast. After a few hours, I have this. I’m fairly proud since I didn’t even get this far last LD.
Tomorrow (later today), I will work on the mechanics.
Hopeful for:
- Shooting with Bullet Sprite
- Enemy AI shooting (Never done AI before, make it shoot randomly?)
- Making the Player + Platform move up and down (Static, not done by player… but maybe in the future?)
- At least 1 obstacle in the middle that either a) moves up and down statically to block the player, or b) free falling or both kinds.
- Keep track of score (best of 5? Player can select best of X?)
If I have more time and things work well:
- Character can jump and possibly move
- Multiple free-falling or static objects.
- Multiple levels that player can select.
tl;dr: Changed idea mid-gamejam. Last Ludum Dare failed miserably. First time having something to show for. After a few hours…
