Saturday End of Day Progress

Headed off to bed soon, but first meet The Collector.

ld28_3rdscreenshot

 

With included Online High-Score table. My game is functionally complete, just a few small things to change, then add some sound effect, and music. There are four difficulty levels, each changed the speed that platforms go green, as well as the pickup spawn rate. The scoring is simple in that you pickup the pickups for 50 points, or wait until the end (or end it yourself with Enter) and that will give you 100 points for each green platform. You Only Get one theme comes in on that you only get one end to the game, one chance to collect as many green platforms as you can.

There are 255 platforms spawned at the start of the level. So a chance for a score of 25500 points if you manage to avoid all of the green platforms :) Plus whatever you collect from pickups.

The Scoreboard is Online and posted automatically when the level ends. On the main page you can view the top 10 for each difficulty (loaded when you select that difficulty) There will also be a webpage that will show all of the scores. (I’ll be resetting it tomorrow to clear out my scores)

 

That plan tomorrow is to finish up the help menu area on the screen shown above, add some sound effects, add some music, and then polish it in any ways I can think of.