{"author_name":"NoTrueSpaceman","cat":"LD #28","comments":[{"author_name":"","time":"December 14, 2013 11:26 pm","epoch":1387081560,"text":"I love it just for being a text adventure. Count me in for playing this&#8230;","spam":"N"}],"epoch":1387081320,"likes":3,"metadata":{"p_key":"35443","p_author":"NoTrueSpaceman","p_authorkey":"30184","p_urlkey":"71009","p_title":"Making progress","p_cat":"LD #28","p_event":"LD28","p_time":"1387081320","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"30184","us_name":"NoTrueSpaceman","us_username":"notruespaceman","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;ve not had as much time as I&#8217;d have liked to work on this so far&#8230; I didn&#8217;t even get started till noon today.\u00a0 But I&#8217;ve got a simple text adventure game engine with navigation and simple puzzles.<\/p>\n <div id=\"attachment_314652\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-10.16.48-PM.png\"><img class=\"size-medium wp-image-314652\" alt=\"Text adventure in Unity? Waaay overkill.\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-10.16.48-PM-300x200.png\" width=\"300\" height=\"200\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-10.16.48-PM-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-10.16.48-PM-550x367.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-10.16.48-PM.png 701w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Text adventure in Unity? Waaay overkill.<\/p><\/div>\n <p>The content is all place-holder, and the command parser is super strict.\u00a0\u00a0 I also don&#8217;t have any mobs\/entities.\u00a0 So the goal tonight is to fix those three things:<\/p>\n <ol>\n <li>Mob\/entities that roam the rooms<\/li>\n <li>More forgiving command parser (&#8220;n&#8221; == &#8220;north&#8221;, &#8220;get key&#8221; == &#8220;get skull key&#8221;, etc)<\/li>\n <li>A decent level\/story design &gt;_&gt;<\/li>\n <\/ol>\n <p>And for theme?\u00a0 You Only Get One Inventory slot.\u00a0 <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>","time":"December 14th, 2013 11:22 pm","title":"Making progress"}