okay i have tile-based map drawing and tile-based movement working, with my players’ delay set to 12 movement points, and movement points being added and AI working when and only when the player has insufficient movement points (so they don’t go until you go)

i still need:

    enemies
    loot
    end-condition
    random map generation
    cool abilities
    warping between areas
    art
    music
    sound

lots and lots of stuff to do because i was demotivated and lazy and spent hours reading dumb forum threads. i’m going to eat corndogs then get stuff done