{"author_name":"SimianLogic","cat":"LD #28","comments":[],"epoch":1387050360,"likes":1,"metadata":{"p_key":"35723","p_author":"SimianLogic","p_authorkey":"15570","p_urlkey":"71302","p_title":"post #5: UI loading + interaction","p_cat":"LD #28","p_event":"LD28","p_time":"1387050360","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15570","us_name":"SimianLogic","us_username":"simianlogic","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/14\/post-5-ui-loading-interaction\/gameplay_1-2\/\" rel=\"attachment wp-att-312833\"><img class=\"aligncenter size-full wp-image-312833\" alt=\"gameplay_1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/gameplay_1.gif\" width=\"512\" height=\"380\" \/><\/a><\/p>\n <p style=\"text-align: left\">\n <p style=\"text-align: left\">A good chunk of today has passed, but the game is somewhat mechanically playable now. For native iOS development, I have a Photoshop script that exports each layer as its own image along with a buttload of metadata for where things are laid out on screen. I&#8217;m using the metadata to create a Dictionary of named positions on screen, which lets me do things like spawn a card at the position name &#8220;deck&#8221; or &#8220;dealt_card.&#8221; The actual background itself is one big flattend PNG.<\/p>\n <p style=\"text-align: left\">Next steps:<\/p>\n <ul>\n <li>wire up the text fields in all the correct positions<\/li>\n <li>put in the logic for figuring out your finished attack\/defense hands<\/li>\n <li>add some sort of initiative display to this screen (thinking Final Fantasy style&#8230;ish)<\/li>\n <li>create a set of janky low-res bodies\/heads to use for player\/enemy portraits (maybe in the style of Spaceteam)<\/li>\n <\/ul>\n <p>Next next steps:<\/p>\n <ul>\n <li>Intro\/Menu screen<\/li>\n <li>start battle \/ maneuver screen (with health progress bars)<\/li>\n <li>you win and you lose screens<\/li>\n <\/ul>\n <p>If I can get all that done today, that&#8217;ll leave tomorrow to focus on the economy\/content and the store screen.<\/p>\n <p>&nbsp;<\/p>","time":"December 14th, 2013 2:46 pm","title":"post #5: UI loading + interaction"}