{"author_name":"caranha","cat":"LD #28","comments":[],"epoch":1387045800,"likes":3,"metadata":{"p_key":"35784","p_author":"caranha","p_authorkey":"7847","p_urlkey":"71364","p_title":"Progress Report, and Time to Sleep!","p_cat":"LD #28","p_event":"LD28","p_time":"1387045800","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>5 AM now, and I have to sleep \ud83d\ude1b<\/p>\n <p>But I&#8217;m happy that I did some good looking progress:<\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/development_3-550x330.png\" alt=\"development_3\" width=\"550\" height=\"330\" class=\"aligncenter size-large wp-image-312536\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/development_3-300x180.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/development_3-550x330.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/development_3.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>I found a very nice parallax background class for Libgdx, and managed to sort out the back end of sprite loading for my fliers.<\/p>\n <p>Next in the plate is difficulty progression, and finishing out the weapons and basic enemy types, and after that I can start working on polish <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I guess things are coming together!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/dinosaurs\/\" rel=\"tag\">dinosaurs<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/parallax\/\" rel=\"tag\">parallax<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a><\/p>","time":"December 14th, 2013 1:30 pm","title":"Progress Report, and Time to Sleep!"}