{"author_name":"CaptainKraft","cat":"LD #28","comments":[],"epoch":1387045020,"likes":2,"metadata":{"p_key":"35793","p_author":"CaptainKraft","p_authorkey":"7617","p_urlkey":"71373","p_title":"Compo Plan Changes","p_cat":"LD #28","p_event":"LD28","p_time":"1387045020","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"7617","us_name":"captainkraft","us_username":"captainkraft","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>In my <a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/08\/another-ludum-dare-attempt-so-excite\/\" target=\"_blank\">last post<\/a> I said I would join the Jam with a friend of mine, but it turned out that I would be working solo so I am going for the compo instead.<\/p>\n <p>I also forgot to declare that I will be using code from one of my personal libraries. I wrote a <a title=\"PCG Tutorial\" href=\"http:\/\/gamedevelopment.tutsplus.com\/tutorials\/create-a-procedurally-generated-dungeon-cave-system--gamedev-10099\" target=\"_blank\">tutorial for PCG<\/a>\u00a0(you can download the code there)\u00a0recently and I&#8217;ll be using the code to get some randomized levels for my LD game. I hope that it&#8217;s ok to declare it late. Good luck everyone!<\/p>\n <p>Oh and one more thing, I&#8217;m developing in Linux and using Vim instead of FlashDevelop. (What the hell is wrong with me?)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxe\/\" rel=\"tag\">haXe<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/openfl\/\" rel=\"tag\">openfl<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pcg\/\" rel=\"tag\">PCG<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/procedural-content-generation\/\" rel=\"tag\">procedural content generation<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/vim\/\" rel=\"tag\">Vim<\/a><\/p>","time":"December 14th, 2013 1:17 pm","title":"Compo Plan Changes"}