{"author_name":"renewable69","cat":"LD #28","comments":[],"epoch":1387042500,"likes":0,"metadata":{"p_key":"35826","p_author":"renewable69","p_authorkey":"24668","p_urlkey":"71406","p_title":"Update #2 \u2013 Only One Torch","p_cat":"LD #28","p_event":"LD28","p_time":"1387042500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"24668","us_name":"renewable69","us_username":"renewable69","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Game mechanics about half finished, most sound effects in\u00a0 place, graphics to be finished<\/p>\n <p>Having some trouble with Audio in my engine, I&#8217;ve never used positional audio before and it seems about 1\/3 times I run the game the sound library isn&#8217;t found. As it stands, 1\/3 of all testers\/reviewers won&#8217;t be able to hear me making zombie noises :'(<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21.png\"><img class=\"alignnone size-medium wp-image-312302\" alt=\"2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21-300x168.png\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21-550x308.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 14th, 2013 12:35 pm","title":"Update #2 \u2013 Only One Torch"}