Game update: Day 1ish.

Player movement is down, along with animation, and 10 random items are in place. I still have to program wolves and other enemies, and then make the system mesh together.  That will probably be the most difficult part. Besides the fire spreading mechanic.

For this game it feels like it’s going to be a mix of Don’t Starve and Spelunky, which doesn’t sound terrible. Now if I can just finish on time…