Progress
1 day, 8 hours …
Got some good progress. Gameplay seems to work so far. Next up is moving the Units to empty spots and giving the computer some AI, which will be intersting if that works out. My idea is a card fighting game based on some roguelike mechanics and also there is a little bit of memory in it.
You only have one turn to either attack, reveal a card, or move a card. When you reveal a card it will be your unit, stats are generated randomly. You can only attack cards that are next to you, either up, down, left or right. When all cards of one player are gone, you can attack the player directly. I’m pretty much inspired by Hearthstone i guess ;).

Comments
Madball
14. Dec 2013 · 15:50 UTC
I think it should be kobold