{"author_name":"Arkrothe","cat":"LD #28","comments":[],"epoch":1387024680,"likes":0,"metadata":{"p_key":"36055","p_author":"Arkrothe","p_authorkey":"29482","p_urlkey":"71637","p_title":"Starting coding for my game!","p_cat":"LD #28","p_event":"LD28","p_time":"1387024680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29482","us_name":"Arkrothe","us_username":"arkrothe","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;ve thought up the story for my text-based game that&#8217;s about surviving (or not :P) a shipwreck. I&#8217;m beginning coding in XNA Framework as I&#8217;m currently only well versed in C# and i can&#8217;t think up of anything better to use for a text based game.<\/p>\n <p><span style=\"line-height: 1.5em\">As asked in the rules, i&#8217;m declaring that I may use some small base classes for printing text in xna.\u00a0<\/span><\/p>","time":"December 14th, 2013 7:38 am","title":"Starting coding for my game!"}