Update 1
So we have some stuff going now. We have a rock and it can be thrown around and some pseudo map generation is 50% done. Day and night cycles are also completed. This is our pitch:
“You are a person thrown into a crazy world with nothing but a vegetation growing rock, the world is a scary place with puzzles that lead you astray and scary enemies against you, but you must conquer the world of Vita. Using pseudo random generation, the player embarks on a journey to face the unpredictable world, Vita.”