{"author_name":"tSwitch","cat":"LD #28","comments":[],"epoch":1387022280,"likes":0,"metadata":{"p_key":"36087","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"71669","p_title":"My tea is cold\u2026","p_cat":"LD #28","p_event":"LD28","p_time":"1387022280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/14\/my-tea-is-cold\/screenshot-2013-12-14-08-56-10\/\" rel=\"attachment wp-att-310733\"><img class=\"aligncenter size-large wp-image-310733\" alt=\"Screenshot 2013-12-14 08.56.10\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screenshot-2013-12-14-08.56.10-550x343.png\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screenshot-2013-12-14-08.56.10-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screenshot-2013-12-14-08.56.10-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screenshot-2013-12-14-08.56.10.png 1440w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I got enemies spawning, moved the player, enemy, and aim assist into their own entities. \u00a0Converting bullet to a non-generic class as well.<\/p>\n <p>The camera now also moves with the mouse, allowing for a larger play area. \u00a0I am rather annoyed that the HaxePunk Draw utility is flash only.<\/p>\n <p>My code is utterly horrible, but elegance comes afterwards I suppose.<\/p>\n <p>Next up is enemy collision and gamestate handling.<\/p>\n <p>But first I&#8217;m going to reheat my tea.<\/p>","time":"December 14th, 2013 6:58 am","title":"My tea is cold\u2026"}