{"author_name":"bvanschooten","cat":"LD #28","comments":[],"epoch":1387019280,"likes":0,"metadata":{"p_key":"36125","p_author":"bvanschooten","p_authorkey":"14520","p_urlkey":"71708","p_title":"I\u2019m halfway in, with the CellSpace cellular automata engine","p_cat":"LD #28","p_event":"LD28","p_time":"1387019280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14520","us_name":"bvanschooten","us_username":"bvanschooten","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;m late and I have other things on my mind, but I do want to create something semi interesting this LD, and participate in the rating process. My purpose is to create another example game for my most recent gamedev project <a href=\"http:\/\/tmtg.net\/cellspace\/cellspace-0.3pre.html\">CellSpace<\/a>, a cellular automata engine and scripting language, which enables creating games by just specifying cellular automata patterns.\u00a0 I also want to create my final entry for this year&#8217;s 1GAM event, and hopefully end up in the 1GAM top 50!<\/p>\n <p>So, my tools of choice are:<\/p>\n <ul>\n <li>The CellSpace engine version 0.3pre (<a href=\"http:\/\/tmtg.net\/cellspace\/cellspace-0.3pre.html\">check it out here!<\/a>)<\/li>\n <li>Gimp<\/li>\n <li>Probably my <a href=\"http:\/\/tmtg.net\/ludumdare\/spritegen\/\">random sprite generator<\/a>.<\/li>\n <li>Probably Evolvotron<\/li>\n <li>If I get round to sound, SFXR and Audacity<\/li>\n <\/ul>\n <p>&nbsp;<\/p>","time":"December 14th, 2013 6:08 am","title":"I\u2019m halfway in, with the CellSpace cellular automata engine"}