So disappointed
I did not have a lot of time to finish my game over the weekend, but by the time Monday morning rolled around I thought I was at the point where I just had to create some art, build my scenes in Tiled, and I would have something. It might not be great, but something. But as I started putting it together and moving beyond the tests I used to get the basic mechanics down, I found a game breaking problem. As I move between the scenes performance rapidly degrades. I am not sure what is going on. Trying to solve it, but if that does not happen soon I do not think this will end up being finished.
I’ll post a screenshot, because I want something from it on display. Due to the lack of time I had to go for a very, very simple art style.

Comments
29. Aug 2016 · 20:37 UTC
Is it trying to load art or sound or other assets that don’t exist? That always kills my performance. Also infinite loops. 
