What can you get only once (and still have an interesting mechanic)?

  • You Only Get One Match (make your way in the dark and bring light to the world)
  • You Only Get One Key (Open the right keyhole to get other keys)
  • You Only Get One Torch (make it last – sequel to the One Match game :-)
  • You Only Get One Bottle of Oxygen (go back to base to recharge it before getting asphyxiated )
  • You Only Get One Friend (can you recognize her/him?)
  • You Only Get One Path (will you take the right path?)

I could make a top-down rpg where you start with One Match and your goal is to bring light to your room/house/city/country/world/galaxy/universe (à la Katamari). But am I able to make such thing in less than 40 hours? I don’t think so…. Should I try? Maybe! Yes! Oh man….