{"author_name":"kyyrma","cat":"LD #28","comments":[],"epoch":1387013460,"likes":1,"metadata":{"p_key":"36186","p_author":"kyyrma","p_authorkey":"8424","p_urlkey":"71773","p_title":"Some progress","p_cat":"LD #28","p_event":"LD28","p_time":"1387013460","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8424","us_name":"kyyrma","us_username":"kyyrma","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Well, here we are.<\/p>\n <p>I woke up two hours after that theme had been announced. After that I spent the next three hours sitting in a train, creating a concept for my entry.<\/p>\n <p><strong>My idea: You only get one (minute)<\/strong><\/p>\n <p>The whole game must be beaten in one minute, or the player is reset to the beginning. Some changes in the levels however, like switches pulled and doors opened don&#8217;t get reverted. This way you keep opening new shortcuts every time, and making more and more progress. Eventually you can clear the whole game within the one minute time-frame.<\/p>\n <p><strong>What is working so far<\/strong><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/amazing_screen.png\"><img class=\"alignnone size-medium wp-image-310224\" alt=\"amazing_screen\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/amazing_screen-300x203.png\" width=\"300\" height=\"203\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/amazing_screen-300x203.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/amazing_screen.png 473w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I&#8217;ve got basic movement and collision detection working. I&#8217;m going to stop tweaking with them at this point, and only come back to add polish to the mechanics if I have time left later on. Next I&#8217;m going to start working on hazards for the player.<\/p>\n <p>Really impressed how for some others have already got with their projects.<\/p>","time":"December 14th, 2013 4:31 am","title":"Some progress"}