{"author_name":"Berzee","cat":"LD #28","comments":[],"epoch":1387006920,"likes":2,"metadata":{"p_key":"36239","p_author":"Berzee","p_authorkey":"2711","p_urlkey":"71826","p_title":"\u201cOur Last Hat\u201d update","p_cat":"LD #28","p_event":"LD28","p_time":"1387006920","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"2711","us_name":"Berzee","us_username":"berzee","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Well, I spent a couple hours getting basic collision and keyboard input up and running. You can run a hatless wizard around the screen and make him climb ladders! (Controls are just WASD for now, but if I have time they&#8217;ll be rebindable). The graphics are just the first thing I scrawled down; trying not to fall into the trap of spending half the compo drawing a walk cycle. =P<\/p>\n <p>I think I&#8217;ll sleep a while now, and then start work on adding the rest of the wizard team, add hat-passing, a level exit, enemies, spells, and obstacles. (Probably in roughly that order). The hours, they slip away!<\/p>\n <p>[<a href=\"https:\/\/dl.dropboxusercontent.com\/u\/24065421\/OurLastHat\/001\/index.html\">dropbox link to play version 1<\/a>]<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ourlasthat1.gif\"><img class=\"alignnone size-large wp-image-309831\" alt=\"ourlasthat1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ourlasthat1-550x412.gif\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ourlasthat1-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ourlasthat1-550x412.gif 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"December 14th, 2013 2:42 am","title":"\u201cOur Last Hat\u201d update"}