{"author_name":"kaype","cat":"LD #28","comments":[],"epoch":1386999000,"likes":0,"metadata":{"p_key":"36322","p_author":"kaype","p_authorkey":"25076","p_urlkey":"71909","p_title":"Even more progress!","p_cat":"LD #28","p_event":"LD28","p_time":"1386999000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25076","us_name":"kaype","us_username":"kaype","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Just on one note, if you want the first half of the library I&#8217;m using to make this game, you can download it here: http:\/\/puu.sh\/5M6Fd.zip. The other half contains all the stuff for the physics, map loading, etc. Which will come with the game once it&#8217;s finished. My upload speed is terrible right now and I&#8217;d rather wait.<\/p>\n <p>Very unorganized and was hacked together, but it works and does what I need it to do, which is exactly what programming things for Ludum Dare is about.<\/p>\n <p>Anyway, here&#8217;s a screenshot of what I have right now:<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/puu.sh\/5M6K0.png\" alt=\"\" width=\"641\" height=\"497\" \/><\/p>\n <p>Basic physics, you can jump again, it&#8217;s coming along pretty well. I might upload a testing build here in a bit.<\/p>","time":"December 14th, 2013 12:30 am","title":"Even more progress!"}