One ring to bind them
I was so set on “Corruption” and “Contamination” as the hopeful winners that the theme announcement irked me.
Then it kind of hit me after an hour. A big part of my corruption/contamination thoughts were corrupting the enemy AI in which case they would also become corrupt-ers of the world. Merging the “You Only Get One” theme with that might add a lot of nuance. You can only have one corrupted agent at a time, if you corrupt another enemy agent, then the currently corrupted will revert to it’s regular form – which could be very bad if it reverts deep in your territory.
Like a DotA format except you can force a team switch of anyone in a short proximity. Do you corrupt one of two attackers on your tower to insure it remains standing or do you fight it solo instead of taking letting your corrupted on the north lane off the leash where he’s tangling with another enemy. The odds have to be tough though, like 1 versus 4 tough, in which case it’d be 2 vs. 3 with a corrupted. Even or close odds would make the decision of whether to switch or not less serious.
Any one enemy may become your property, but only one. I thought it was a shit theme at first, but it could be fun, time to fire up Blender and get to work.