{"author_name":"ReactorScram","cat":"LD #28","comments":[],"epoch":1386982080,"likes":0,"metadata":{"p_key":"36530","p_author":"ReactorScram","p_authorkey":"29177","p_urlkey":"72122","p_title":"Byte Raider","p_cat":"LD #28","p_event":"LD28","p_time":"1386982080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29177","us_name":"ReactorScram","us_username":"reactorscram","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>In the spirit of a certain mining game featuring plastic bricks, I want to create &#8220;Byte Raider&#8221;.<\/p>\n <p>Byte Raider will be an RTS where you only get one unit, and you control them directly with first-person controls. Therefore, it is also a First-person Adventure Game.<\/p>\n <p>I wanted to make a game like this already, which is why the main script file for my warmup was &#8220;byte-raiders.lua&#8221;, but that didn&#8217;t get very far.<\/p>","time":"December 13th, 2013 7:48 pm","title":"Byte Raider"}