{"author_name":"SketchyGalore","cat":"LD #28","comments":[{"author_name":"ogham","time":"December 13, 2013 8:08 pm","epoch":1386983280,"text":"Sketchy Galore lives on the floor, below my floor.","spam":"N"}],"epoch":1386977640,"likes":0,"metadata":{"p_key":"36659","p_author":"SketchyGalore","p_authorkey":"30014","p_urlkey":"72254","p_title":"First time and I\u2019m pumped!","p_cat":"LD #28","p_event":"LD28","p_time":"1386977640","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"30014","us_name":"SketchyGalore","us_username":"sketchygalore","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Hey all!<\/p>\n <p>After a scratched attempt in participating in LD #27 (it happened just as I was really starting to make the turn from the programming books to game design), I&#8217;ve been anxiously awaiting a go at this! I will be primarily using Gamemaker Studio and, depending on what I decide to make, I may use some scripts from my earlier games as models, but I&#8217;m not going to be directly copying anything. I&#8217;ll be using content generators, GIMP, and MidiEditor where\/if needed.<\/p>\n <p>I doubt I&#8217;ll be able to do anything too spectacular on my first go at this, but my goal is to successfully complete and submit something that I can be proud of, regardless of how well it does. I&#8217;m hoping to surprise myself, though!<\/p>\n <p>I&#8217;m paranoid that I&#8217;m going to accidentally break a rule somewhere here, but I suppose the best course of action is to just go full steam ahead and see what happens!<\/p>\n <p>Game on!<\/p>\n <p>-Evan &#8220;SketchyGalore&#8221; Good<\/p>\n <p>Quick edit: Forgot to say I&#8217;ll be deploying a basic standalone .exe with my source. I&#8217;m going to save web deployment and things like that for the future, when I&#8217;m hopefully a bit more experienced at finishing projects than I am at starting them XP<\/p>","time":"December 13th, 2013 6:34 pm","title":"First time and I\u2019m pumped!"}