Battle Cards – Done in time and on budget – woooot!
So another LD completed, this by far is my most successful.
The name of the game is called Battle Cards, it’s a simple card battler with a simple yet clear design (which yes was inspired by the wonderful reigns Check it out here!
Here’s the obligatory screen shots for your amazement and bemusement.

I wasn’t overly excited when waking up on Saturday morning and hearing the theme, it wasn’t one of my favorites available and was hoping for something more defined. I always get pre-jam
jitters and was thinking if nothing took my fancy I’d focus on the myriad of other projects I have on the go.
A quick aside maybe this is what differentiates the dedicated Indie developers who actually release things from the hobbyist who just love to tinker and build new play things. Sometimes you just have to release it, something as a hobbyist I’m reluctant to do.
So anyway I took this opportunity to learn how to build a game that I’ve thinking about for ages that being a digital card game, what’s LD for if not to learn something new and make something cool and if you fail then hell at least you learnt something.
It was pretty smooth jam for me compared to some of the holes I’ve gotten into before, except for a 3 hour refactor of the enemies half way through it was very smooth.
Of all the games I’ve build this is the first that will definitely be worked on post Jam, especially as there was a whole story mode I wanted to build but cut to focus on creating a polished experience for the Jam.
Anyway I know it’s rough, but I think there’s a gem in here which I can’t wait to unearth.
Hopefully you enjoy playing and please provide feedback.
Till next time, stay cool San Diego!!!!