{"author_name":"Axellent","cat":"LD #28","comments":[],"epoch":1386970440,"likes":3,"metadata":{"p_key":"36796","p_author":"Axellent","p_authorkey":"22618","p_urlkey":"72391","p_title":"I\u2019m In!","p_cat":"LD #28","p_event":"LD28","p_time":"1386970440","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"22618","us_name":"Axellent","us_username":"axellent","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Third time for me. My first attempt went&#8230; horribly, and the second was a VERY simple arena shooter.<\/p>\n <p>Thought i would step things up a bit by using OpenGL this time around. Might be able to do some cool things but being to ambitious has screwed me over before so it&#8217;s probably just going to be moving boxes, circles and triangles like usual <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Language: Java<\/p>\n <p>IDE: Eclipse<\/p>\n <p>Library: OpenGL<\/p>\n <p>Graphics(hah!): Paint.NET<\/p>\n <p>&nbsp;<\/p>","time":"December 13th, 2013 4:34 pm","title":"I\u2019m In!"}