{"author_name":"mungoman1","cat":"LD #28","comments":[],"epoch":1386949920,"likes":1,"metadata":{"p_key":"36972","p_author":"mungoman1","p_authorkey":"10459","p_urlkey":"72570","p_title":"Hello! I\u2019ma enter Ludum Dare again :)","p_cat":"LD #28","p_event":"LD28","p_time":"1386949920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10459","us_name":"mungoman1","us_username":"mungoman1","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Hi people! I&#8217;m going to enter the LD again! &lt;\/redundant&gt; THis time I&#8217;m going to do voxel&#8230; something, probably a space shooter if the theme allows it. I&#8217;ll be working with Unity and probably will enter the Compo because I&#8217;d rather not release my voxel engine&#8217;s source to the public quite yet. \u00a0I have high hopes for this compo and can&#8217;t wait to get a-codin&#8217;! Just be wary, my game will probably be a bit heavy on the graphics side, and in fact will probably be a bit of a tribute to J.J. Abrams, with more than enough lens flares and bloom to go around.<\/p>","time":"December 13th, 2013 10:52 am","title":"Hello! I\u2019ma enter Ludum Dare again :)"}