I am in! Second Ludum Dare!

I was the one who made the unusually challenging 10 Second Paper Flight. This will probably be a hectic Ludum Dare for me since I’ll be at a Christmas Party on the Saturday and work on the Monday, but what the hell, I like making games and I can use some of Saturday to plan something interesting.

Anyways, I plan to use the following tools:

  • GitHub (Source Control, my first ever solo project to use source control :O)
  • HaxeFlixel (Game Libraries)
  • Paint.Net (Graphics)
  • Tiled (Possible Level Design)
  • iNudge (Possible music)
  • Bfxr (Sound Effects)

My plans/advice so far for the jam, based on last Ludum Dare:

  • Plan well.
  • Constantly show your progress.
  • Graphics and Music are just as important as the game itself.
  • Know how and where you will distribute your game.
  • Everyone likes Time Lapse vids
  • Follow the 621 (Sleep, Food and Clean Yourself :P)

Everyone have a good Ludum Dare!

Tags: bfxr, Flixel, github, graphics, HaXeFlixel, iNudge, Ludum Dare, music, paint.net, plan, Tiled, time lapse

Comments

ntaso
13. Dec 2013 · 10:20 UTC
How do you export iNudge music? Looks like a cool tool.
13. Dec 2013 · 10:59 UTC
I’m gonna use Audacity, they should develop an audio export tool because it is a genuinely good tool for producing short looping music.