{"author_name":"pkenney","cat":"LD #28","comments":[],"epoch":1386906240,"likes":2,"metadata":{"p_key":"37110","p_author":"pkenney","p_authorkey":"30865","p_urlkey":"72720","p_title":"I\u2019m in, first time","p_cat":"LD #28","p_event":"LD28","p_time":"1386906240","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"30865","us_name":"pkenney","us_username":"\/author\/pkenney\/","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;m in for my first Ludum Dare compo, let&#8217;s see how this goes.\u00a0 Features I&#8217;ve been playing with in other hobby projects have taken several evenings sometimes, occasionally involving time-consuming bug hunts before they are usable.\u00a0 So the challenge I expect is keeping the scope small enough to get a full game in two days.<\/p>\n <p>To prepare, I just slapped enough on another project today to force myself to be able to upload it, to get a taste of how time runs out when you&#8217;re making the final push.. even from this I had to cut a bunch of features I thought I could do before uploading:<\/p>\n <p><a href=\"http:\/\/ricefrog.com\/shooter\/shooter.html\">http:\/\/ricefrog.com\/shooter\/shooter.html<\/a><\/p>\n <p>(Link is for Unity Web player)<\/p>\n <p>I plan to use Unity&#8217;s 2D features introduced in the 4.3 release, and terrible programmer art made in graphics gale.\u00a0 If time allows I plan to add sound using bfxr.<\/p>\n <p>&nbsp;<\/p>","time":"December 12th, 2013 10:44 pm","title":"I\u2019m in, first time"}