{"author_name":"beakr","cat":"LD #28","comments":[],"epoch":1386899820,"likes":0,"metadata":{"p_key":"37126","p_author":"beakr","p_authorkey":"503821","p_urlkey":"72736","p_title":"I\u2019m in! (Hopefully)","p_cat":"LD #28","p_event":"LD28","p_time":"1386899820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"503821","us_name":"beakr","us_username":"beakr","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Hey there everyone! I&#8217;m a semi-experienced game designer and I&#8217;m gonna give this competition a shot. Hopefully I&#8217;ll be able to finish my game in time for the competition!<\/p>\n <p>Here are my tools, game engine being the only mystery:<\/p>\n <ul>\n <li><strong>Engine\/Language\u00a0<\/strong>&#8211; 2D Unity (C#) or Java JAR using some Java engine<\/li>\n <li><strong>IDE<\/strong> &#8211; Xamarin for Unity C# or IntelliJ IDEA for Java<\/li>\n <li><strong>Art<\/strong> &#8211; Pixen for Mac and GIMP for other stuff<\/li>\n <li><strong>Audio\u00a0<\/strong>&#8211; Sfxr for sound effects, don&#8217;t know about the music since I have zero musical talent<\/li>\n <li>Since the rules say I need to state which fonts I am using before the compo,\u00a0<strong>Fonts\u00a0<\/strong>&#8211; <a href=\"http:\/\/www.dafont.com\/04b-03.font\">04b03<\/a><\/li>\n <li><strong>Power<\/strong> &#8211; Iced tea, chips, misc other snacks \ud83d\ude09<\/li>\n <\/ul>\n <p>Sounds like this is going to be fun. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"December 12th, 2013 8:57 pm","title":"I\u2019m in! (Hopefully)"}