{"author_name":"bubba0nate","cat":"LD #28","comments":[],"epoch":1386894060,"likes":0,"metadata":{"p_key":"37140","p_author":"bubba0nate","p_authorkey":"0","p_urlkey":"72750","p_title":"Trying the Jam.","p_cat":"LD #28","p_event":"LD28","p_time":"1386894060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;m trying the jam just for fun, I already have a game-type picked out, a top-down rage game. Better known as trap or troll game. There&#8217;s traps that are completely undetectable and sometimes unavoidable. I wanna be the guy is an example, the trap walls were undetectable until triggered and usually get the player the first time, and they have to know it&#8217;s there. Dunno how it&#8217;s going to fit with the theme, since it&#8217;s not out yet.<\/p>\n <p>&nbsp;<\/p>\n <p>Using Gamemaker: Studio, GIMP and Paint.Net.<\/p>\n <p>Possibly audacity and BFXR (The next version of Sound Effect Randomizer, for some reason it&#8217;s better effect randomizer&#8230; where did the &#8220;Sound&#8221; part go? Does it now do visual effects too? \ud83d\ude1b )<\/p>","time":"December 12th, 2013 7:21 pm","title":"Trying the Jam."}