{"author_name":"Ramuh","cat":"LD #28","comments":[],"epoch":1386882900,"likes":2,"metadata":{"p_key":"37154","p_author":"Ramuh","p_authorkey":"7391","p_urlkey":"72764","p_title":"Most likely in.","p_cat":"LD #28","p_event":"LD28","p_time":"1386882900","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"7391","us_name":"Ramuh","us_username":"ramuh","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Hello everyone,<\/p>\n <p>So, if I like the theme, or rather have a good idea, I&#8217;m IN!<\/p>\n <p>&nbsp;<\/p>\n <p>So to comply with the rules, here is my (very basic) engine, that I scrapped together a while ago from my last LD Game: <a href=\"http:\/\/ramuh.de\/ld\/engine_template.7z\">http:\/\/ramuh.de\/ld\/engine_template.7z<\/a><\/p>\n <p>It&#8217;s based on Libgdx\/Java and does have a few basic classes, and \u00a0sets up the Window, basic input managing and has a simple game loop, and not a whole lot else.<\/p>\n <p>&nbsp;<\/p>\n <p>So I will use:<br \/>\n Java\/Libgdx for the sweet Web Export (Games in the Browser just work the best for LD)<br \/>\n Allegro Sprite Editor for Sprites and other graphics (probably)<br \/>\n Bfxr for Sound Effects.<br \/>\n If theres still time left and creative genius strikes me I may do some music with Famitracker and\/or my guitar, but I&#8217;m not very good at making music so we will see.<\/p>\n <p>&nbsp;<\/p>\n <p>I might stream, if I do it will be at:\u00a0<a href=\"http:\/\/www.twitch.tv\/raremuh\">http:\/\/www.twitch.tv\/raremuh<\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Have Fun people<\/p>","time":"December 12th, 2013 4:15 pm","title":"Most likely in."}