{"author_name":"X-0r","cat":"LD #28","comments":[],"epoch":1386881100,"likes":0,"metadata":{"p_key":"37159","p_author":"X-0r","p_authorkey":"25053","p_urlkey":"72769","p_title":"Count me in!","p_cat":"LD #28","p_event":"LD28","p_time":"1386881100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25053","us_name":"X-0r","us_username":"x-or","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>This will be the second time that I participate.<\/p>\n <p>I&#8217;ll have a tough time, or so I think&#8230; Caught a cold, and, well&#8230; I play the clarinet in various ensembles, so I&#8217;ll be away for quite some time on both saturday AND sunday (yeah. one concert per day.) The compo will start at like 4 AM my timezone, so I guess I&#8217;ll go to bed soon on friday \ud83d\ude1b<\/p>\n <p>Enough whining, let&#8217;s sum up what I&#8217;m going for&#8230; My goals for this LD will be:<\/p>\n <p>NOT writing a lot of useless code (such as saving all text in some static array to make it theoretically possible to switch languages &#8211; yes, I did that last LD, just that I never actually added any translation)<\/p>\n <p>Getting a better rank in the music section. I scored rank #172 with an average of 3.25 &#8211; I&#8217;ve been composing a bit over the last months, so I&#8217;m confident I can get a better result than last time. [https:\/\/soundcloud.com\/xor-music]<\/p>\n <p>Not posting the game, before it&#8217;s done. Yes, I uploaded the game after each change, more or less. Unneeded, time-consuming, and people were wondering, why some things weren&#8217;t working.<\/p>\n <p>Being careful with static variables. Oh, and&#8230; being careful with static variables. I just need to reset them, when the game is reset. Failure to do so leads to definite chaos upon restart (open doors, clicked buttons, collected stuff&#8230;)<\/p>\n <p>Last but not least &#8211; using a *good* system for controls. Arrow-keys to move and mouse to select options&#8230; what the hell was I thinking?<\/p>\n <p>&nbsp;<\/p>\n <p>gl, hf!<\/p>\n <p>&nbsp;<\/p>\n <p>Graphics: MS Paint, Blender, Photoshop<br \/>\n Audio: REAPER (DAW)<br \/>\n Platform: Flash \/ AS3, using FlashDevelop for coding<\/p>\n <p>&nbsp;<\/p>","time":"December 12th, 2013 3:45 pm","title":"Count me in!"}