{"author_name":"mtthwcmpbll","cat":"LD #28","comments":[],"epoch":1386859440,"likes":0,"metadata":{"p_key":"37201","p_author":"mtthwcmpbll","p_authorkey":"3178","p_urlkey":"72813","p_title":"I\u2019m in for the LD28 Jam","p_cat":"LD #28","p_event":"LD28","p_time":"1386859440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3178","us_name":"mtthwcmpbll","us_username":"mtthwcmpbll","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;m planning on participating in this weekend&#8217;s LD28 &#8211; I&#8217;ll be doing the jam again as it gives me more breathing room as far as the libraries and tools I can use. \u00a0It&#8217;s been a while since I&#8217;ve had a clear weekend responsibility-wise that I wasn&#8217;t also completely burnt out from work, so I&#8217;m looking forward to having some energy and time for this.<\/p>\n <p>I&#8217;ve been absorbed in learning the ins-and-outs of computer and electronic music lately and I just got a bunch of cool stuff from Native Instruments over their Thanksgiving sale, so I&#8217;m hoping to spend more time than I usually do playing with the sound for my game (or, really, playing with my new toys :))<\/p>\n <p><em>Hardware<\/em>: Macbook Pro, Wacom Tablet, iPad, MPK25 keyboard<\/p>\n <p><em>Game Engine, Languages, &amp; Tools<\/em>: \u00a0Unity 3D Pro, C#, Xamarin Studio<\/p>\n <p><em>Libraries &amp; Frameworks<\/em>: \u00a0Futile, Vectrocity, Spine<\/p>\n <p><em>Graphics &amp; Art<\/em>: Corel Painter 12, Photoshop CS, Blender 2.6, Spine, Procreate iPad<\/p>\n <p><em>Music &amp; Audio<\/em>: sfxr, Logic<\/p>","time":"December 12th, 2013 9:44 am","title":"I\u2019m in for the LD28 Jam"}