{"author_name":"dekart","cat":"LD #28","comments":[],"epoch":1386848040,"likes":0,"metadata":{"p_key":"37225","p_author":"dekart","p_authorkey":"14826","p_urlkey":"72837","p_title":"I\u2019m in for #28","p_cat":"LD #28","p_event":"LD28","p_time":"1386848040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14826","us_name":"dekart","us_username":"dekart","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Was waiting for it too long, I&#8217;m already kinda addicted to LD48 <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> My <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=14826\">last entry<\/a> unveiled that I need to give much more attention to gameplay itself rather than the art or code so this time I&#8217;ll try to keep art and coding as simple as possible and give more attention to the lacking aspects &#8211; gameplay, theme, and interaction.<\/p>\n <p>My tools are the same as before:<\/p>\n <ul>\n <li>JavaScript (coffeescript) + <a href=\"https:\/\/github.com\/GoodBoyDigital\/pixi.js\/\" target=\"_blank\">Pixi.js<\/a>\u00a0for coding<\/li>\n <li>Photoshop for art<\/li>\n <li><a href=\"http:\/\/www.bfxr.net\/\" target=\"_blank\">Bfxr<\/a> for sounds<\/li>\n <li>My own application skeleton which is available <a href=\"https:\/\/github.com\/dekart\/igra\">at Github<\/a>\u00a0(needs some last minute touches though)<\/li>\n <\/ul>\n <p>Good luck to you all and have fun!<\/p>","time":"December 12th, 2013 6:34 am","title":"I\u2019m in for #28"}