{"author_name":"loggs2","cat":"LD #28","comments":[],"epoch":1386822060,"likes":0,"metadata":{"p_key":"37260","p_author":"loggs2","p_authorkey":"29178","p_urlkey":"72872","p_title":"My base code library","p_cat":"LD #28","p_event":"LD28","p_time":"1386822060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29178","us_name":"loggs2","us_username":"loggs2","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I have finalized the base code that I will be using for the comp.<\/p>\n <p>It can be grabbed in zipped format at:\u00a0<a href=\"https:\/\/sites.google.com\/site\/ludumdare28loggs2\/home\/basecode\">https:\/\/sites.google.com\/site\/ludumdare28loggs2\/home\/basecode<\/a>.<\/p>\n <p>The base code is C++ and utilizes SDL, SDL_Image and SDL_Mixer (SDL is not included with the base code). Feel free to use it. Good luck!<\/p>","time":"December 11th, 2013 11:21 pm","title":"My base code library"}