{"author_name":"GentleHat","cat":"LD #28","comments":[],"epoch":1386817860,"likes":1,"metadata":{"p_key":"37264","p_author":"GentleHat","p_authorkey":"19899","p_urlkey":"72876","p_title":"I\u2019m in","p_cat":"LD #28","p_event":"LD28","p_time":"1386817860","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"19899","us_name":"GentleHat","us_username":"gentlehat","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>My goal merely being to make something better than my LD27 game. #bringit<\/p>\n <p>Going to use a proper JS framework this time, rather than writing all code from scratch. Likely going to be using KineticJS and a base game engine framework.<\/p>\n <p>Tools:<\/p>\n <ul>\n <li>KineticJS\/JavaScript\/CSS\/HTMl5<\/li>\n <li>Adobe Fireworks\/Photoshop for graphics<\/li>\n <li>Ableton Live &amp;\u00a0bfxr<\/li>\n <li>Tiled Level Editor<\/li>\n <li>Probably Windows Calculator<\/li>\n <li>Beer<\/li>\n <li>A rubber duck<\/li>\n <\/ul>","time":"December 11th, 2013 10:11 pm","title":"I\u2019m in"}