{"author_name":"AngelDE98","cat":"LD #28","comments":[],"epoch":1386773640,"likes":0,"metadata":{"p_key":"37323","p_author":"AngelDE98","p_authorkey":"11776","p_urlkey":"72935","p_title":"Surely unsure whether in or not.","p_cat":"LD #28","p_event":"LD28","p_time":"1386773640","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11776","us_name":"AngelDE98","us_username":"angelde98","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Let&#8217;s keep it short:<\/p>\n <p>I doubt I&#8217;m joining this time, being the second time in a row missing LD for me since I first participated.<\/p>\n <p>Reason: I need to focus on Novum Mundum, that little game with it&#8217;s release date being 21st December. And I guess I must delay it again, but really, missing Christmas for releasing a game really is bad.<\/p>\n <p>Also, on 21st December, one year ago I began with Shadow Engine. My goal was to create a powerful codebase for further developement, which runs 60 FPS on my low end phone and low end PC. It&#8217;s available on GitHub and pull requests are appreciated:\u00a0https:\/\/github.com\/AngelDE98\/shadow-engine<\/p>\n <p>ALSO, as my PC is killing me with it&#8217;s slowness recently and me needing to clean it up, developing a game will kill my nerves.<\/p>\n <p><strong>Also, school.<\/strong><\/p>\n <p>There&#8217;s still a slight chance I&#8217;m going to participate with a toolset similar to the toolset of my plans participating last time.<\/p>\n <p>If I&#8217;m really going to miss that one, expect me next time and good luck you all!<\/p>\n <p>&nbsp;<\/p>\n <p>&#8211; Maik<\/p>","time":"December 11th, 2013 9:54 am","title":"Surely unsure whether in or not."}