Handy tutorials for GameMaker developers
Once again, to help anyone who might need it, here are some handy tutorial articles I wrote up on using GameMaker, for anyone who needs to brush up on their skills or take a crash course:
- Leveling Up as a GameMaker dev. A guide to your progress as you learn the tool.
- Position and Motion Tutorial. The basics of moving objects around the room.
- Wave Motion Tutorial. Getting that nice sine-wave sway.
- String Handling and Drawing Text.
- Draw Rich Text. A handy script for more powerful formatting of text you draw to the screen.
- Building a GameMaker extension. How to write your GML for reusability, and how to use the GameMaker Extension builder.
And, if you’d like a whole book on GameMaker development, I helped out with editing HTML5 Game Development with GameMaker, ©2013 Jason Elliott, Packt Publishing, and can recommend it as a worthwhile book that will teach you some useful things, particularly the new Box2D Physics engine features.
Tags: GameMaker Studio, tutorial
Comments
burgerdare
13. Dec 2013 · 14:10 UTC
Thank you very much for these tutorials. I often feel like a minority doing my development in Game Maker, but these are a tremendous help.